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Issue 8 & Other Upcoming Things Revealed

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Issue 8  & Other Upcoming Things Revealed Image

16 Comments
Here it goes, all the things that were talked bout in the W00t Radio Interveiw with Posi...

1. another double xp event before the end of the year.

2. Another Halloween Event this year, bringing back original elements as well as add some "special treats" and get new contacts. The new treats can be
traded into contacts and receive a new reward that hasnt been given out before.

3. (training room patch discussed) Empowerment stations buffs didnt stack as intended, so since it doesnt work that way, they now last 60 minutes, replacing non stacking.

4. Possible all decorative rooms going down to 50k, if not 50k, they will go down in cost.

5. Issue 8 expect a possible RENT system change. (one is possibly rent could be free if its a small enough plot)

6. Cathedral Of Pain Trial scheduled to be debuting before i8. Base raiding not being promoted yet due to lots of bugs, time in getting the systems worked out.

7. Lots of stuff planned for pocket D.

8. PLans to add bigger teleporters to hold more beacons. No ETA.

9. Fix has been made for players not receiving HO drop when encoutering Hamidon. Coming Soon to live!

10. Teleporting back to mission after rezing in base is a bug. But there is an auxillary item going in as well (when the fix is made) to allow
you teleport to the active mission as a choice.

11. Looking into possible teleport to front door to Icon!

12. So far no plans for teleport beacons into PVP zones due to balance issues and possible exploits.

13. Arenas bugs will be getting fixed as they come in, new feature in next issue is that Pocket D will receive arena terminals so that villain and heroes can battle easier.

ISSUE 8

14. Issue 8 Title: To Protect and Serve! (taunt by Posi to see if players can figure out what chapter this relates too )

15. Invention system was scheduled for i8. Its a very big, detailed and scarey and moving it out of i8 to concentrate more directly on it.
if they worked on it, i8 would have been pushed back to next year. Some systems are done. It will probably come out in its own issue.

16. Rewards system: 1st veteran reward 3 months Trenchcoats on all characters. They are a back option, IE like a cape. There are veteran rewards planned for up to 3 years of subscription. (April)

17. Wings: an unlockable costume piece. Wings will move in flight. (very impressed with look of wings).

18. Jetpacks eventually coming down the road. (Flight options). Castle has made a zillion and will kill posi if he is asked to make one more.

19. starting with issue 8 each issue will build on itself regarding storyline wise. And when the "show drops" youll know. Plans are coming for zone wide events tied with storylines.

20. 5th Column: Their return is planned but not for this year.

21. Respecs as a veteran reward, new base items (comic cover art as posters for base).

22. New missions and contacts for 50+ contacts for issue 8, and adding more content for under used zones.

23. Possible to get into Rikti Ship, in the future?!

24. Jay has a lot of costume options, some are going into issue8. He is reading the forum every day! Someday he may get a red name.

25. Power customziation and effects of powers: Its very hard. Colors are "baked into" the powers. Its a huge effort, its not on a schedule, but it doesnt meant hat it cant jump onto a schedule.

26. Epic Archetypes: Incarnates? They are planned as an Epic, dont know when yet. They dont fit into the current storyline. It will be first Epic after Nictus for COV! Confirmed,
Nictus are confirmed as a lvl 50 villain Epic! They will be like warshades, but an evil version of a peacebringer, with some power tweaks.

27. Planned Box Expansion: It has been taken off the schedule as a paid expansion. They are going to please the player base by moving all the features from the paid expansion into free issues!
There fore the issues will maintain storylines that would have lead up to the free expansion. issue 9, 10, and 11 storylines planned for next year.

28. New high end villains for high end players.

29. Rent may be based off plot size.

30. Plot costs are staying the same, to give Larger SG's long-term goals.

31. Posi has been investigating increasing SG's size. An Idea is if you have 5 alts, in a SG it would count as 1 slot fo the 75 in the SG rather than 5.

32. Adding arch villains as gladiators, but new thigns to do with Gladiators!

33. Dev Hosted PVP arena Events and giving a reward?: Possible. Idea, SG tournament, and last SG standing vs. Devs!

34. All out PVP zone without NPC's or debtless PVP zone coming?: removing threat of NPC's removes incentive, XP gain for example. But zone with no NPC's is possible idea.

35. Faultline, getting upgrade.

36. New badges coming, inlcuding veteran reward badges! Most badges are going to be focused out of combat. 2 new accolades coming into game, no ETA.

37. Paigon Poker is really exciting for Posi, nothing to do with the game. LOL

38. Minion customization is something they are not touching.

39. New powersets are still coming as it was planned for the expansion. They will be broken out into issues. He just needs to make them "cool"

40. Recluses SF: it is where the devs want it. Its meant to be hard and be proud when its completed. They recognize some AT's are better at it, but its the nature of the beast.
They have ideas on helping those AT's but nothing coming soon?

41. Stalkers and DOms not feeling useful in the Recluses SF: They believe it takes a player to know the weakness and strengths of teams, aand fit in to be used as best as possible.
As for stalkers they have awesome dmg right off the back, and players recognize to use them as their dmg drops off with DPS.

42. They are constantly monitoring all AT's.

43. moment of glory: Not sure if there are any plans coming for MOG. They keep data mining it and balance numbers it, but not sure if changes are coming.

44. Patch notes issues: people type them in. People make mistakes. They made changes to the process and hopefully it should be easier to not miss as much. They are doing their best.

45. Villain powersets moving over into Heroes? yes it is planned. Its somehting they can do quickly, but not sure when. There will be some hold backs for uniqueness but some can definitely work on heroes.

46. Buffs and debuffs are primarily assigned to their individual games. But first they would want to move certina powers over before working on buffs.

47. Tweaking bases to allow a 1 person SG, and allowing first plot to be rent free is better than redesigning base editor for apartment style housing for players.

48. Training room is the cross server PVP server :P

49. Windows in bases? He needs to convince art department that they can do it. But art says it isnt possible. its being looked at.

50. Anymore Mastermind sets coming? One more is coming, not animal based. Its 1 of 10 new powersets thats coming out next year. Posi says NO CLOWNS!

52. Villains turning heroes, heroes turning villains: they would like to see it happen, theres a lot of hurdles before implementing. Posi thinks its worth putting in but tey have to get past the tech hurdles.

53. Flashback: loves idea of flashback, but it takes away from altism. They understand that players have to make alts to see all the content, but iits a double edged sword.

54. Rewarding altism? comes with veteran rewards in a sense (ie permanent nemesis staff)

55. Jet pack on hero side coming like in Mayhem Missions.

56. Hazard zones coming in COV? probably not, but that doesnt mean Villains wont have access to hero hazard zones.

57. Server/character Transfers: something thats a priority, moving characters to other servers. Biggest hurdle is making sure its automated with no issues. Havent decided on pricing but will
most likely be a paid for transfer.

58. The war walls will begin to come down. The city council has decided they are not needed anymore. Happening in the very near future! Not sure where they will be coming down.

59. Will there be a TF like the Recluse SF? YES!

60. Will villains be able to raid hamidon? Undecided.

61. Hero/villain team up besides events? Yes.

62. More than 1 build type characters for PVE? Discussed ultimate enhancement slotting.

63. Defiance: Castle and Posi have talked about changes. They are looking into it.

64. Gladiators: choosing which gladiators they can fight, like a training? Yes, possibly in the form of a room in base. "danger room" type room for lack
of better words

65. Hercules Class titans: Hasnt seen a bug for it, and players should enter bugs in game for better understanding.

there it is, ENJOY!
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16 Comments

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User Comments
  Groonville on 08/12/06 12:51
 
Firs post ^^ but i cant wait for wings and new cape options like trenchcoat

  Anachron on 08/12/06 20:11

Sounds like many changes for the better, can we fix some of the current issues before adding more though?

Villains in hero hazzard Zones? is that like turning hazzard zones into PvP zones? or what, it would be a bad move to turn Hazzard zones into PvP zones, not everyone likes to PvP and it sort of sounds like its heading in that direction, uncool if true... or am I missing something?

What exactly does "Constantly monitoring all ATs mean?" does this mean when a mission has bugs GMs will be right there? monitoring of griefers? monitoring of trades to keep things honest?... the mind boggles... I am all ears...

Nictus Epics for CoV?... "FAR OUT!"

  vlad_the_impaler on 08/12/06 20:27

to hopefully answer ur questions Anachron; i believe that they mentioned Villains in Hazzard zones but also mentioning Hero and Villain Team ups maybe this could be what he was refering to..heroes and villains teaming up in these hazzard zones, so maybe it wont be pvp and as for monitoring the ATs i think they are trying to keep it a "Fair game" like when they decided to nerf us Fire tanks because we were doing "TOO much Damage" but all in all i am liking everything im hearing especially these Vetran extras; i think its great that they will be awarding our Very long active acounts with such things as Trenchcoats...hopefully soon we will be able to make FAT villains and heroes...

  KamuiShr3 on 08/12/06 23:09

QUOTE
15. Invention system was scheduled for i8. Its a very big, detailed and scarey and moving it out of i8 to concentrate more directly on it.
if they worked on it, i8 would have been pushed back to next year. Some systems are done. It will probably come out in its own issue.

well this hints that we can expect the new issue before the end of the year, this is gewd info for me :-p

  Anachron on 08/13/06 19:36

Thank you for the assist, it does sound awsome doesn't it.

And I guess Positron hates Clowns as much as I :D

  Killer Zulu on 08/16/06 09:50
 
cool i was hopein for wings an trench coats but we need animall henchmen what would be cooler than controlling a wolf pack or havin a flock of crows or even a big gorilla brute. also i would like to see forcefeilds for corruptors and a martial arts for brutes thank you

Stop merging the two sides, please!!  Adfectio on 08/17/06 19:22

I think most of this is awesome stuff to look forward to... but!

I think it's wrong to try and merge COH and COV more than it already is. It's great we choose sides and then we hate each other.. (in theory). But I hate the idea of character being able to change sides. It makes the whole AT choice unbalanced and what's the point of picking side (game half) if you can just swap over however one sees fit? And secondly the whole EPIC AT's unlockable things is just ... well bad.

I have been pressing hard to get a hero to 50 ( Villain at heart I guess lol ). But it just seems that what's the point of making a 50 hero if now the villains are getting the epic Warshaders and peacebringers to they're side also? To me it sounds like a shortcut of not having to push out the new .... whatever they're race name was. But you all know what I mean. The race that is not fitting into the story line yet. But so what? Instead we get an already used product in new wrapping.

As if it's not bad enough we might soon be able to swap sides with our AT's as wee see fit. Now it's pointless to push a character to 50 on the "other" side so we can test the awesome (whatever epic AT).

STOP merging the game/sides!! The replay value lies in things being new. If there is no purpose to press a 50 character on each side. Why then even bother calling it "City of heroes" and "city of villains"? Just call it "City of whatever you choose"

Sorry just felt like saying what I think a lot of people are thinking.

Other than that. Looking forward to all the awesome stuff. Flight candy is going to rock :D

  Groonville on 08/24/06 16:58
 
lol, flocks of crows for henchmen :P! But i support animal henchman

  D-Beam on 08/25/06 07:14

WOW!, i hope they put stuff up for henchmen like new colors or Aura's one them that would be awsoem

  GirRocks on 08/31/06 23:53

as lond as i see the epics brought to villains im fine, but the rest is kewl too

  D-Beam on 09/01/06 08:38

WHEN WILL THIS COME OUT!!!!!!

  Sunshine on 09/05/06 17:52

hopefully around mid-december...this year went too fast lol

im really looking forward to this set...

an top answer somebody's question, villains are not getting "old products in new packaging", they are getting a Nictus. Nicti share backstorys with Peacebringers and Warshades, But as they said here: their powers are tweaked a little. That means most likely that they are combining the best of both ATs into one sweet package. the mediocre blasts, the uber melee, the draining of life...

and at least u guys are also getting another epic AT that is different. Heroes basically got two different versions of the same AT.

and of course posi hates clowns! clowns are SCARY!!!

WIngs WOW i love wings  Col.Stryker on 09/18/06 10:46

The wings will be tight i hope. But the nictus will be best the olny thing is that i hope they make it look different from the warshade types of coh, are the makin a peacbringer type for cov or what? One last thing whatever happened to the damage patch for doms :(


  GirRocks on 10/25/06 22:12

QUOTE
Villains in hero hazzard Zones? is that like turning hazzard zones into PvP zones? or what, it would be a bad move to turn Hazzard zones into PvP zones, not everyone likes to PvP and it sort of sounds like its heading in that direction, uncool if true... or am I missing something?
yea that is un cool but a sewer based PvP zone would be kewl

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