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Melee Damage IO Sets Bone Snap- Kinetic Combat

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Author: Villainess Vines
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Along with Issue 9 CoX introduced the IO set Enhancements. What is the Difference you may ask between a Regular IO and a Set IO? The Difference is that a Regular IO gives you only one type of buff per enhancement where an IO set enhancement gives you up to 3 different types in one enhancement. Each set is broken into 14 different categories :

Resist Damage
Targeted AoE Damage
Confuse
Pet Damage
Melee Damage
Sniper Attacks
Sleep
Running
PBAoE Damage
Slow Movement
Immobilize
Ranged Damage
Healing
Holds


Each set has from 3-6 different enhancements and when you slot them all in one power you get a set of extra bonuses. You can only use one set per power and only one of each enhancement type per set per power. Some Arc types can not use some of the sets like a defender can not use the melee damage sets so check which type of sets you can use before buying an enhancement recipe that you can not use. They can get very expensive depending on the rarity of the recipe.

I made this guide to show you some of your options . You will see a number next to the set bonuses this is the number of enhancements of each particular set you need to get the bonus buff. under each level it will tell you the percentage increase of each type of enhancing the type of enhancement you slot. Some level % increases may be missing I tried to find everyone I could so if you have some missing info please feel free to leave a comment with that information. Due to the Enormity of these enhancement sets I will be breaking it up into several installments So enjoy and I hope these help you choose your set

Melee Damage IO Sets Bone Snap- Kinetic Combat






Bone Snap Level 10-25


Enhancements in set: 3
Set Bonuses:

(2)Reduces duration of Immobilization by 1.1%
(3)Increases Maximum Health by 0.75%


Bone Snap: Acc/Dam
Salvage Needed :

Ancient Artifact: 1
Brass: 1
Daemon Program: 1

Bone Snap: Acc/Rech
Salvage Needed:

Luck Charm: 1
Enriched Plutonium: 1
Scope: 1

Bone Snap: Dam/End
Salvage Needed:

Inanimate Carbon Rod: 1
Computer Virus: 1
Clockwork Gear: 1

Below are the % increases to each type of enhancement(Dam/Acc/Rech) as well as the cost to craft:

Level 10
+ 7.3%
Cost to craft: 3,600

Level 11
8.3%
Cost to craft: 4,380

Level 12
+9.4%
Cost to craft: 5,160

Level 13
+10.4%
Cost to Craft: 5,940

Level 14
+11.2%
Cost to Craft: 6,720

Level 15
+ 12%
Cost to craft: 7,500

Level 16
+12.8%
Cost to Craft: 12,900

Level 17
+13.6
Cost to Craft: 18,300

Level 18
+14.4%
Cost to Craft: 23,700

Level 19
15.2%
Cost to Craft: 29,100

Level 20
+16%
Cost to Craft: 34,500

Level 21
+16.8%
Cost to Craft: 35,080

Level 22
+17.6%
Cost to Craft: 35,660

Level 23
+18.4%
Cost to Craft: 36,240

Level 24
+19.2%
Cost to Craft: 36,820

Level 25
+20%
Cost to Craft: 74,800



Bruising Blow Level 15-30


Enhancements in set: 3
Set Bonuses:

(2)Improves your recovery by 1%
(3)Increases maximum health by .75%

Bruising Blow: Acc/Dam(Level 15-25)
Salvage Needed:

Ancient Artifact: 1
Simple Chemical: 1
PolyCarbon: 1

Bruising Blow: Acc/Dam (Level 26-30)
Salvage Needed:

Master Work Weapon: 1
Circuit Board: 1
Mutant DNA Strand: 1

Bruising Blow: Dam/End(Level 15-25)
Salvage Needed:

Runebound Armor: 1
Computer Virus: 1
Heavy Water: 1

Bruising Blow: Dam/End (level 26-30)
Salvage Needed:

Spell Ink: 1
Scientific Theory: 1
Corrosive Gas: 1

Bruising Blow: Dam/Rech(Level 15-25)
Salvage Needed:

Spiritual Essence: 1
Inanimate Carbon Rod: 1
Volume of Obsidian Librium: 1

Bruising Blow: Dam/ Rech (Level 26-30)
Salvage Needed:

Ancient Bone: 1
Inert Gas: 1
Alchemical Gold: 1

Below are the % increases to each type of enhancement as well as the cost to craft:

Level 15
+12%
Cost to Craft: 7,500

Level 16
+12.8%
Cost to Craft: 12,900

Level 17
+13.6%
Cost to Craft: 18,300

Level 18
+14.4%
Cost to Craft: 23,700

Level 19
+15.6 %
Cost to Craft: 29,100

Level 20
+16%
Cost to Craft: 34,500

Level 21
+16.8%
Cost to Craft: 35,080

Level 22
+17.6%
Cost to Craft: 35,660

Level 23
+18.4%
Cost to Craft: 36,240

Level 24
+19.2%
Cost to Craft: 36,820

Level 25
+20%
Cost to Craft:

Level 26
+20.8%
Cost to Craft: 38,660

Level 28
+21.3%
Cost to Craft: 41,180

Level 29
+21.5%
Cost to Craft: 42,440

Level 30
+21.8%
Cost to Craft: 87,400

Crushing Impact Level 30-53


Enhancements in set: 6
Set Bonuses:

(2)Reduces Immobilization effects on you by 2.2%
(3)Increases Maximum health by 1.13%
(4)Improves accuracy of all powers by 7%
(5)Improves recharge on all powers bu 5%
(6)Increases Psionic resistance by 2.5%

Crushing Impact: Acc/Dam (Level 30-40)
Salvage Needed:

Demonic Blood Sample: 1
Rune: 1
Steel: 1

Crushing Impact: Acc/ Dam(Level 41-53)
Salvage Needed:

Ruby: 1
Fortune: 1
Chaos Theorem: 1

Crushing Impact: Acc/Dam/End (Level 30-40)
Salvage Needed:

Spell Ink: 1
Masterwork Weapon: 1
Data Drive: 1

Crushing Impact: Acc/Dam/End (Level 41-53)
Salvage Needed:

Spirit Thorn: 1
Nevermelting Ice: 1
Pneumatic Piston: 1

Crushing Impact: Acc/Dam/Rech (Level 30-40)
Salvage Needed:

Ancient Bone: 1
Alchemical Silver: 1
Blood of the Incarnate: 1

Crushing Impact: Acc/Dam/Rech (Level 41-53)
Salvage Needed:

Regenerating Flesh: 1
Demonic Threat Report: 1
Sapphire: 1
Crushing Impact: Dam/End (Level 30-40)
Salvage Needed:

Masterwork Weapon: 1
Spell Ink: 1
Mutant DNA Strand: 1

Crushing Impact: Dam/End (level 41-53)
Salvage Needed:

Nevermelting Ice: 1
Spirit Thorn: 1
Gold: 1

Crushing Impact: Dam/End/Rech (Level 30-40)
Salvage Needed:

Rune: 1
Demonic Blood Sample: 1
Alchemical Gold: 1

Crushing Impact: Dam/End/Rech (Level 41-53)
Salvage Needed:

Fortune: 1
Ruby: 1
Psionic Threat Report: 1

Crushing Impact: Dam/Rech (Level 30-40)
Salvage Needed:

Alchemical Silver: 1
Ancient Bone: 1
Symbol: 1

Crushing Impact: Dam/Rech (Level 41-53)
Salvage Needed:

Demonic Threat Report: 1
Regenerating Flesh: 1
Destiny: 1

Crushing Impact: Acc/Damage, Dam/End and Dam/Rech

Level 30
+21.8%
Cost to Craft: 43,700

Level 31
+22%
Cost to Craft: 48,200

Level 32
+22.3%
Cost to Craft: 52,700
Level 33
+22.4%
Cost to Craft: 57,200

Level 34
+22.7%
Cost to Craft: 61,700

Level 35
+22.9%
Cost to Craft: 66,200

Level 36
+23.2%
Cost to Craft: 73,920

Level 37
+23.4%
Cost to Craft: 81,640

Level 38
+23.6%
Cost to Craft: 89,360

Level 39
+23.9%
Cost to Craft: 97,080

Level 40
+24.1%
Cost to Craft : 209,600

Level 41
+24.4%
Cost to Craft: 121,260

Level 42
+24.6%
Cost to Craft: 137,720

Level 43
+24.8%
Cost to Craft: 154,180

Level 44
+25.1%
Cost to Craft: 170,640

Level 45
+25.3%
Cost to Craft: 187,100

Level 46
+25.6%
Cost to Craft: 198,720

Level 47
+25.8%
Cost to Craft: 210,340

Level 48
+26%
Cost to Craft: 221,960

Level 49
+26.2%
Cost to Craft: 233,580

Level 50
+26.5%
Cost to Craft: 490,400

Level 53
+26.5%
Cost to Craft: 560,120

Crushing Impact: Acc/Dam/End and Acc/Dam/Rech and Dam/End/Rech

Level 30
+17.4%
Cost to Craft: 43,700

Level 31
+17.6%
Cost to Craft: 48,200

Level 32
+17.8%
Cost to Craft: 52,700

Level 33
+18%
Cost to Craft: 57,200

Level 34
+18.1%
Cost to Craft: 61,700

Level 35
+18.4%
Cost to Craft: 66,200

Level 36
+18.5%
Cost to Craft: 73,920

Level 37
+18.8%
Cost to Craft: 81,640

Level 38
+18.9%
Cost to Craft: 89,360

Level 39
+19.1%
Cost to Craft: 97,080

Level 40
+19.3%
Cost to Craft: 209,600

Level 41
+19.5%
Cost to Craft: 121,260

Level 42
+19.7%
Cost to Craft: 137,720

Level 43
19.9%
Cost to Craft: 154,180

Level 44
+20%
Cost to Craft: 170,640

Level 45
+20.3%
Cost to Craft: 187,100

Level 46
+20.5%
Cost to Craft: 198,720

Level 47
+20.6%
Cost to Craft: 210,340

Level 48
+20.8%
Cost to Craft: 221,960

Level 49
+21%
Cost to Craft: 233,500

Level 50
+21.2%
Cost to Create: 490,400

Level 53
+21.2%
Cost to Create: 560,120

Crushing Impact: Acc/Dam/Rech

Focused Smite Level 25-40


Enhancements in set: 5
Set Bonuses

(2)Reduces duration of Immobilization effects by 1.65%
(3)Reduces duration of Confuse effects by 1.65%
(4)Grants 1.5% debt protection
(5)Improves Run , Flight, Jump speed by 3%


Focused Smite Acc/Dam
Salvage Needed:

Alchemical Silver: 1
Scientific Theory: 1
Commercial Cybernetic: 1

Focused Smite: Acc/Dam/Rech
Salvage Needed:

Rune: 1
Inert Gas: 1
Blood of the Incarnate: 1

Focused Smite: Acc/End/Rech
Salvage needed:

Masterwork Weapon: 1
Improvised Cybernetic: 1
Mutant DNA Strand: 1

Focused Smite: Dam/End
Salvage Needed:

Demonic Blood Sample: 1
Iron: 1
Symbol: 1

Focused Smite: Dam/Rech
Salvage Needed:

Spell Ink: 1
Circuit Board: 1
Steel: 1

Focused Smite: Acc/Dam, Dam/End, Dam/Rech

Level 25
+20%
Cost to Craft: 37,400

Level 26
+20.8%
Cost to Craft: 38,660

Level 27
+21.1%
Cost to Craft: 39,920

Level 28
+21.3%
Cost to Craft: 41,180

Level 29
+21.5%
Cost to Craft: 42,400

Level 30
+21.8%
Cost to Craft: 43,700

Level 31
+22%
Cost to Craft: 48,200

Level 32
22.3%
Cost to Craft: 52,700

Level 33
+22.4%
Cost to Craft: 57,200

Level 34
+22.7%
Cost to Craft: 61,700

Level 35
+22.9%
Cost to Craft: 66,200

Level 36
+23.2%
Cost to Craft: 73,920

Level 37
+23.4%
Cost to Craft: 81,640

Level 38
+23.6%
Cost to Craft: 89,360

Level 39
+23.9%
Cost to Craft: 97,080

Level 40
+24.1%
Cost to Craft: 209,600

Focused Smite: Acc/Dam/Rech and Acc/End/Rech

Level 25
+16%
Cost to Craft: 37,400

Level 26
+16.6%
Cost to Craft: 38,660

Level 27
+16.9%
Cost to Craft: 39,920

Level 28
+17%
Cost to Craft: 41,180

Level 29
+17.2%
Cost to Craft: 42,440
Level 30
+17.4%
Cost to Craft: 43,700

Level 31
+17.6%
Cost to Craft: 48,200

Level 32
+17.8%
Cost to Craft: 52,700

Level 33
+18%
Cost to Craft: 57,200

Level 34
+18.1%
Cost to Craft: 61,700

Level 35
+18.4%
Cost to Craft: 66,200

Level 36
+18.5%
Cost to Craft: 73,920

Level 37
+18.8%
Cost to Craft: 81,640

Level 38
+18.9%
Cost to Craft: 89,360

Level 39
+19.1%
Cost to Craft: 97,080

Level 40
+19.3%
Cost to Craft: 209,600

Kinetic Combat Level 20-35


Number of Enhancements in Set: 5
Set Bonuses

(2) Reduces Duration of Immobilization Effects by 2.75%
(3) Increases Maximum health by 1.5%
(4) Increases Smashing Defense by 3.75%
(5) Increases Run, Flight, Jump Speed by 5%

Kinetic Combat: Acc/Dam (level 20-25)
Salvage Needed:

Clockwork Winder: 1
Boresight: 1
Clockwork Gear: 1

Kinetic Combat: Acc/Dam (Level 26-35)
Salvage Needed:

Demonic Blood sample:1
Iron: 1
Blood of the Incarnate:
Steel: 1

Kinetic Combat: Chance to Knockdown(Level 20-25)
Salvage Needed:

Luck Charm: 1
Computer Virus: 1
Soulbound Armor: 1
Complex Chemical Formula: 1
Alien Blood Sample: 1

Kinetic Combat: Chance to Knockdown (Level 26-35)
Salvage Needed:

Rune: 1
Scientific Theory: 1
Living Tattoo: 1
Holographic Memory: 1
Military Cybernetic: 1

Kinetic Combat: Dam/End (Level 20-25)
Salvage Needed:

Spell Scroll: 1
Inanimate Carbon Rod
Mutant Blood Sample: 1
Strand of Fate: 1

Kinetic Combat: Dam/End (Level 26-35)
Salvage Needed:

Alchemical Silver: 1
Inert Gas: 1
Commercial Cybernetic: 1
Empowered Sigil : 1



Kinetic Combat: Dam/End/Rech( Level 20-25)
Salvage Needed:

Ancient Artifact: 1
Simple Chemical: 1
Scope: 1
Alien Blood Sample: 1

Kenetic Combat: Dam/End/Rech (Level 26-35)
Salvage Needed:

Masterwork Weapon: 1
Circuit Board: 1
Steel: 1
Military Cybernetic: 1

Kinetic Combat: Dam/Rech (Level 20-25)
Salvage Needed:

Runebound Armor: 1
Human Blood Sample: 1
Volume of Obsidian Librum: 1
Symbiotic armor: 1

Kinetic Combat: Dam/Rech (Level 26-35)
Salvage Needed:

Spell Ink: 1
Improvised Cybernetic: 1
Alchemical Gold: 1
Soul Trapped Gem: 1

Kinetic Combat: Acc/Dam, Dam/End, Dam/Rech

Level 20
+16%
Cost to Craft: 34,500

Level 21
+16.8%
Cost To Craft: 35,080

Level 22
+17.6%
Cost to Craft: 35,660

Level 23
+18.4%
Cost to Craft: 36,240

Level 24
+19.2%
Cost to Craft: 36,820

Level 25
+20%
Cost to Craft: 74,800

Level 26
+20.8%
Cost to Craft: 38,660

Level 27
+21.1%
Cost to Craft: 39,920

Level 28
+21.3%
Cost to Craft: 41,180

Level 29
+21.5%
Cost to Craft: 42,440

Level 30
+21.8%
Cost to Craft: 43,700

Level 31
+22%
Cost to Craft: 48,200

Level 32
+22.3%
Cost to Craft: 52,700

Level 33
+22.4%
Cost to Craft: 57,200
Level 34
+22.7 %
Cost to Craft: 61,700

Level 35
+22.9%
Cost to Craft: 132,400

Kinetic Combat: Chance to Knockdown

Level 20
+20%
Cost to Craft: 34,500

Level 26
+20%
Cost to Craft: 38,660

Level 27
+20%
Cost to Craft: 39,920

Level 28
+20%
Cost to Craft: 41,180

Level 30
+20%
Cost to Craft: 43,700

Level 31
+20%
Cost to Craft: 48,200

Level 32
+20%
Cost to Craft: 52,700

Level 34
+20%
Cost to Craft: 61,700

Level 35
+20%
Cost to Craft: 132,400

Kinetic Combat: Dam/End/Rech

Level 20
+12.8%
Cost to Craft: 34,500

Level 21
+13.4%
Cost to Craft: 35,080

Level 22
+14.1%
Cost to Craft: 35,660

Level 23
+14.7%
Cost to Craft: 36,240

Level 24
+15.4%
Cost to Craft: 36,820

Level 28
+17%
Cost to Craft: 41,180

Level 31
17.6%
Cost to Craft: 48,200

Level 32
+17.8%
Cost to Create: 52,700

Level 33
+18%
Cost to Create: 57,200

Level 34
+18.1%
Cost to Create: 61,700

Level 35
+18.4%
Cost to Create: 132,400

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