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IO Ranged Damage Sets part 2

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Author: Villainess Vines
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Along with Issue 9 CoX introduced the IO set Enhancements. What is the Difference you may ask between a Regular IO and a Set IO? The Difference is that a Regular IO gives you only one type of buff per enhancement where an IO set enhancement gives you up to 4 different types in one enhancement. Each set is broken into 26 different categories

Resist Damage
Targeted AoE Damage
Confuse
Pet Damage
Melee Damage
Sniper Attacks
Sleep
Running
PBAoE Damage
Slow Movement
Immobilize
Ranged Damage
Healing
Holds
Flight
Defense
Fear
Teleport
Stuns
Leaping
Taunt
Knockback
Endurance Modification
To Hit Buff
To Hit Debuff
Defense DeBuff

Each set has from 3-6 different enhancements and when you slot them all in one power you get a set of extra bonuses. You can only use one set per power and only one of each enhancement type per set per power. Some Arc types can not use some of the sets like a defender can not use the melee damage sets so check which type of sets you can use before buying an enhancement recipe that you can not use. They can get very expensive depending on the rarity of the recipe.

I made this guide to show you some of your options . You will see a number next to the set bonuses this is the number of enhancements of each particular set you need to get the bonus buff. under each level it will tell you the percentage increase of each type of enhancing the type of enhancement you slot. Some level % increases may be missing I tried to find everyone I could so if you have some missing info please feel free to leave a comment with that information. Due to the Enormity of these enhancement sets I will be breaking it up into several installments So enjoy and I hope these help you choose your set


APOCALYPSE LEVEL 50




Enhancements in Set: 6
Set Bonuses:
(2) Improves your regeneration by 16%
(3) Increases Maximum health by 3%
(4) Increases Damage by 4%
(5) Improves Recharge time of all your powers by 10%
(6) Increases Psionic defense by 5%

Apocalypse: Chance for Negative Energy Damage:
Enhancement: Provides a 33% chance to cause moderate negative energy damage to your targets
Salvage needed:
Thorn Tree Vine: 1
Chaos Theorem: 1
Pangean Soil: 1
Photonic Weapon: 1
Prophecy: 1
Cost to Craft: 600,000

Apocalypse: Damage
Enhancement: Enhances the damage of a power by 53%
Salvage needed:
Thorn Tree Vine: 1
Energy Weapon: 1
Diamond: 1
Platinum: 1
Photonic Weapon: 1
Cost to Craft: 600,000

Apocalypse: Damage/Endurance Reduction
Enhancement: Increases damage and endurance cost by 33.1%
Salvage needed:
Psionic Threat Report: 1
Titanium Shard: 1
Prophecy: 1
Rikti Alloy: 1
Platinum: 1
Cost to Craft: 600,000

Apocalypse: Damage/Recharge
Enhancement: Increases damage and reduces attack rate by 33.1%
Salvage needed:
Destiny: 1
Titanium Shard: 1
Hamidon Goo: 1
Synthetic Intelligence Unit: 1
Magical Conspiracy: 1
Cost to Craft: 600,000

Apocalypse: Damage/Recharge/Accuracy
Enhancement: Increased damage, accuracy and reduces recharge by 26.5%
Salvages needed:
Thon Tree Vine: 1
Titanium Shard: 1
Magical Conspiracy: 1
Rikti Alloy: 1
Synthetic Intelligence Unit: 1
Cost to Craft: 600,000

Apocalypse: Recharge/Accuracy
Enhancement: Increases accuracy and reduces recharge time by 33.1%
Salvage needed:
Thorn Tree Vine: 1
Titanium Shard: 1
Prophecy: 1
Platinum: 1
Hamidon Goo: 1
Cost to Craft: 600,000


MAELSTROM’S FURY 20-35




Enhancements in Set: 4
Set Bonuses:
(2) Improves your Run Speed by 3%
(3) Increases Cold Defense by 1.88%
(4) Reduces the Duration of Stun Effects on you by 1.65%

Maelstrom’s Fury: Accuracy/Damage (Level 20-25)
Salvages needed:
Ancient Artifact: 1
Simple Chemical: 1
Mutant Blood Sample: 1
Enhancement: Increases accuracy and damage by:
Level: 20 +16.0% Cost to Craft: 34,500
Level: 21 +16.8% Cost to Craft: 35,080
Level: 22 +17.6% Cost to Craft: 35,660
Level: 23 +18.4% Cost to Craft: 36,240
Level: 24 +19.2% Cost to Craft: 36,820
Level: 25 +20.0% Cost to Craft: 74,800

Maelstrom’s Fury: Acc/Dam (Level 26-35)
Salvages needed:
Masterwork Weapon: 1
Circuit Board: 1
Commercial Cybernetic: 1
Enhancement: Increases accuracy and damage by:
Level 26 +20.8% Cost to Craft: 38,660
Level 27 +21.1% Cost to Craft: 39,920
Level 28 +21.3% Cost to Craft: 41,180
Level 29 +21.5% Cost to Craft: 42,440
Level 30 +21.8% Cost to Craft: 43,700
Level 31 +22.0% Cost to Craft: 48,200
Level 32 +22.3% Cost to Craft: 52,700
Level 33 +22.4% Cost to Craft: 57,200
Level 34 +22.7% Cost to Craft: 61,700
Level 35 +22.9% Cost to Craft: 132,400

Maelstrom’s Fury: Damage/Endurance (Level 20-25)
Salvage needed:
Clockwork Winder: 1
Brass: 1
Clockwork Gear: 1
Enhancement: Increases Damage and Reduces Endurance cost by:
Level 20 +16.0% Cost to Craft: 34,500
Level 21 +16.8% Cost to Craft: 35,080
Level 22 +17.6% Cost to Craft: 35,660
Level 23 +18.4% Cost to Craft: 36,240
Level 24 +19.2% Cost to Craft: 36,820
Level 25 +20.0% Cost to Craft: 74,800


Maelstrom’s Fury: Damage Endurance (Level 26-35)
Salvage needed:
Demonic Blood Sample: 1
Stabilized Mutant Genome: 1
Blood of the Incarnate: 1
Enhancement: Increases Damage and Reduces endurance cost by:
Level 26 +20.8% Cost to Craft: 38,660
Level 27 +21.1% Cost to Craft: 39,920
Level 28 +21.3% Cost to Craft: 41,180
Level 29 +21.5% Cost to Craft: 42,440
Level 30 +21.8% Cost to Craft: 43,700
Level 31 +22.0% Cost to Craft: 48,200
Level 32 +22.3% Cost to Craft: 52,700
Level 33 +22.4% Cost to Craft: 57,200
Level 34 +22.7% Cost to Craft: 61,700
Level 35 +22.9% Cost to Craft: 132,400

Maelstrom’s Fury : Damage/Recharge (Level 20-25)
Salvage needed:
Runebound Armor: 1
Boresight: 1
Scope: 1
Enhancement: increases damage and reduces recharge time by:
Level 20 +16.0% Cost to Craft: 34,500
Level 21 +16.8% Cost to Craft: 35,080
Level 22 +17.6% Cost to Craft: 35,660
Level 23 +18.4% Cost to Craft: 36,240
Level 24 +19.2% Cost to Craft: 36,820
Level 25 +20.0% Cost to Craft: 74,800

Maelstrom’s Fury: Damage/Recharge (Level 26-35)
Salvage needed:
Spell Ink: 1
Iron: 1
Steel: 1
Enhancement: Increases damage and reduces recharge time by:
Level 26 +20.8% Cost to Craft: 38,660
Level 27 +21.1% Cost to Craft: 39,920
Level 28 +21.3% Cost to Craft: 41,180
Level 29 +21.5% Cost to Craft: 42,440
Level 30 +21.8% Cost to Craft: 43,700
Level 31 +22.0% Cost to Craft: 48,200
Level 32 +22.3% Cost to Craft: 52,700
Level 33 +22.4% Cost to Craft: 57,200
Level 34 +22.7% Cost to Craft: 61,700
Level 35 +22.9% Cost to Craft: 132,400

Maelstrom’s Fury: Dam/End/Recharge (20-25)
Salvage needed:
Spiritual Essence: 1
Computer Virus: 1
Psionic Ectoplasm: 1
Enhancement: Increases the damage, recharge rate and reduces endurance cost by:
Level: 20 +12.8% Cost to craft: 34,500
Level: 21 +13.4% Cost to craft: 35,080
Level: 22 +14.1% Cost to craft: 35,660
Level: 23 +14.7% Cost to craft: 36,240
Level: 24 +15.4% Cost to craft: 36,820
Level: 25 +16.0% Cost to Craft: 37,400

Maelstrom’s Fury: Dam/End/Recharge (Level 26-35)
Salvage needed:
Ancient Bone: 1
Scientific Theory: 1
Carnival of Shadows Mask: 1
Enhancement: Increases the damage, recharge rate and reduces endurance cost by:
Level: 26 +16.6% Cost to craft: 38,660
Level: 27 +16.9% Cost to craft: 39,920
Level: 28 +17.0% Cost to craft: 41,180
Level: 29 +17.2% Cost to craft: 42,440
Level: 30 +17.4% Cost to craft: 43,700
Level: 31 +17.6% Cost to craft: 48.200
Level: 32 +17.8% Cost to craft: 52,700
Level: 33 +18.0% Cost to craft: 57,200
Level: 34 +18.1% Cost to craft: 61,700
Level: 35 +18.4% Cost to craft: 132,400

RUIN LEVEL 25-40





Enhancements in set: 5
Set Bonuses:
(2)Reduces the duration of fear effects on you by 16.5%
(3)Increases maximum health by 1.13%
(4)Grants 1% debt protection
(5)Increases area effect defense by 1.88%

Ruin: Accuracy/Damage (25-40)
Salvage needed:
Masterwork Weapon: 1
Inert Gas: 1
Symbol: 1
Enhancement: Increases Accuracy and Damage by:
Level: 25 +20.0% Cost to craft: 37,400
Level: 26 +20.8% Cost to craft: 38,660
Level: 27 +21.1% Cost to craft: 39,920
Level: 28 +21.3% Cost to craft: 41,180
Level: 29 +21.5% Cost to craft: 42,440
Level: 30 +21.8% Cost to craft: 43,700
Level: 31 +22.0% Cost to craft: 48,200
Level: 32 +22.3% Cost to craft: 52,700
Level: 33 +22.4% Cost to craft: 57.200
Level: 34 +22.7% Cost to craft: 61,700
Level: 35 +22.9% Cost to craft: 66,200
Level: 36 +23.2% Cost to craft: 73,920
Level: 37 +23.4% Cost to craft: 81,640
Level: 38 +23.6% Cost to craft: 89,360
Level: 39 +23.9% Cost to craft: 97,080
Level: 40 +24.1% Cost to craft: 209,600


Ruin: Damage/Endurance (Level 25-40)
Salvage needed:
Demonic Blood Sample: 1
Circuit Board: 1
Corrosive Gas: 1
Enhancement: Increases damage and reduces Endurance cost by:
Level: 25 +20.0% Cost to craft: 37,400
Level: 26 +20.8% Cost to craft: 38,660
Level: 27 +21.1% Cost to craft: 39,920
Level: 28 +21.3% Cost to craft: 41,180
Level: 29 +21.5% Cost to craft: 42,440
Level: 30 +21.8% Cost to craft: 43,700
Level: 31 +22.0% Cost to craft: 48,200
Level: 32 +22.3% Cost to craft: 52,700
Level: 33 +22.4% Cost to craft: 57.200
Level: 34 +22.7% Cost to craft: 61,700
Level: 35 +22.9% Cost to craft: 66,200
Level: 36 +23.2% Cost to craft: 73,920
Level: 37 +23.4% Cost to craft: 81,640
Level: 38 +23.6% Cost to craft: 89,360
Level: 39 +23.9% Cost to craft: 97,080
Level: 40 +24.1% Cost to craft: 209,600

Ruin: Damage/Recharge (Level 25-40)
Salvage needed:
Alchemical Silver: 1
Iron: 1
Living Tattoo: 1
Enhancement: Increases damage and reduces recharge time by:
Level: 25 +20.0% Cost to craft: 37,400
Level: 26 +20.8% Cost to craft: 38,660
Level: 27 +21.1% Cost to craft: 39,920
Level: 28 +21.3% Cost to craft: 41,180
Level: 29 +21.5% Cost to craft: 42,440
Level: 30 +21.8% Cost to craft: 43,700
Level: 31 +22.0% Cost to craft: 48,200
Level: 32 +22.3% Cost to craft: 52,700
Level: 33 +22.4% Cost to craft: 57.200
Level: 34 +22.7% Cost to craft: 61,700
Level: 35 +22.9% Cost to craft: 66,200
Level: 36 +23.2% Cost to craft: 73,920
Level: 37 +23.4% Cost to craft: 81,640
Level: 38 +23.6% Cost to craft: 89,360
Level: 39 +23.9% Cost to craft: 97,080
Level: 40 +24.1% Cost to craft: 209,600

Ruin: Acc/End/Recharge (Level 25-40)
Salvage needed:
Rune: 1
Stabilized Mutant Genome: 1
Steel: 1
Enhancement: increases accuracy, reduces endurance cost and recharge time by:
Level: 25 +16.0% Cost to craft: 37,400
Level: 26 +16.6% Cost to craft: 38.660
Level: 27 +16.9% Cost to craft: 39,920
Level: 28 +17.0% Cost to craft: 41,180
Level: 29 +17.2% Cost to craft: 42,440
Level: 30 +17.4% Cost to craft: 43,700
Level: 31 +17.6% Cost to craft: 48,200
Level: 32 +17.8% Cost to craft: 52,700
Level: 33 +18.0% Cost to craft: 57,200
Level: 34 +18.1% Cost to craft: 61,700
Level: 35 +18.4% Cost to craft: 66,200
Level: 36 +18.5% Cost to craft: 73,920
Level: 37 +18.8% Cost to craft: 81,640
Level: 38 +18.9% Cost to craft: 89,360
Level: 39 +19.1% Cost to craft: 97,080
Level: 40 +19.3% Cost to craft: 209,600

Ruin: Accuracy/Damage/Recharge (Level 25-40)
Salvage needed:
Spell Ink: 1
Improvised Cybernetic: 1
Enhancement: increases accuracy and damage and reduces recharge time by:
Level: 25 +16.0% Cost to craft: 37,400
Level: 26 +16.6% Cost to craft: 38.660
Level: 27 +16.9% Cost to craft: 39,920
Level: 28 +17.0% Cost to craft: 41,180
Level: 29 +17.2% Cost to craft: 42,440
Level: 30 +17.4% Cost to craft: 43,700
Level: 31 +17.6% Cost to craft: 48,200
Level: 32 +17.8% Cost to craft: 52,700
Level: 33 +18.0% Cost to craft: 57,200
Level: 34 +18.1% Cost to craft: 61,700
Level: 35 +18.4% Cost to craft: 66,200
Level: 36 +18.5% Cost to craft: 73,920
Level: 37 +18.8% Cost to craft: 81,640
Level: 38 +18.9% Cost to craft: 89,360
Level: 39 +19.1% Cost to craft: 97,080
Level: 40 +19.3% Cost to craft: 209,600


SALVO LEVEL 10-25




Enhancements in set: 3
Set Bonuses:
(2)Reduces the Duration of Sleep effects on you by 2.2%
(3)Increases Fire and Cold resistance by 1.26%

Salvo: Accuracy/Damage (Level 10-25)
Salvage needed:
Computer Virus: 1
Clockwork Winder: 1
Volume of Obsidian Librum: 1
Enhancement: Increases accuracy and damage by:
Level: 10 +7.3% Cost to craft: 3,600
Level: 11 +8.3% Cost to craft: 4,380
Level: 12 +9.4% Cost to craft: 5,160
Level: 13 +10.1% Cost to craft: 5,940
Level: 14 +11.2% Cost to craft: 6,720
Level: 15 +12.0% Cost to craft: 7,500
Level: 16 +12.8% Cost to craft: 12,900
Level: 17 +13.6% Cost to craft: 18,300
Level: 18 +14.4% Cost to craft: 23,700
Level: 19 +15.2% Cost to craft: 29,100
Level: 20 +16.0% Cost to craft: 34,500
Level: 21 +16.8% Cost to craft: 35,080
Level: 22 +17.6% Cost to craft: 35,660
Level: 23 +18.4% Cost to craft: 36,240
Level: 24 +19.2% Cost to craft: 36,820
Level: 25 +20.0% Cost to craft: 74,800

Salvo: Damage/Endurance/Recharge (level 10-25)
Salvage needed:
Ancient Artifact: 1
Human Blood Sample: 1
Scope: 1
Enhancement: Increases damage and recharge rates and reduced Endurance cost by:
Level: 10 +5.8% Cost to craft: 3,600
Level: 11 +6.7% Cost to craft: 4,380
Level: 12 +7.5% Cost to craft: 5,160
Level: 13 +8.3% Cost to craft: 5,940
Level: 14 +8.9% Cost to craft: 6,720
Level: 15 +9.6% Cost to craft: 7,500
Level: 16 +10.3% Cost to craft: 12,900
Level: 17 +10.9% Cost to craft: 18,300
Level: 18 +11.6% Cost to craft: 23,700
Level: 19 +12.1% Cost to craft: 29,100
Level: 20 +12.8% Cost to craft: 34,500
Level: 21 +13.4% Cost to craft: 35,080
Level: 22 +14.1% Cost to craft: 35,660
Level: 23 +14.7% Cost to craft: 36,240
Level: 24 +15.4% Cost to craft: 36,820
Level: 25 +16.0% Cost to craft: 74,800

Salvo: Accuracy/Damage/Endurance/Range (Level 10-25)
Salvage needed:
Boresite: 1
Inanimate Carbon Rod: 1
Temporal Sands: 1
Heads up Display: 1
Enhancement: Increases accuracy and damage while reducing recharge and extending range by:
Level: 10 +5.1% Cost to craft: 3,600
Level: 11 +5.8% Cost to craft: 4,380
Level: 12 +6.6% Cost to craft: 5,160
Level: 13 +7.3% Cost to craft: 5,940
Level: 14 +7.8% Cost to craft: 6,720
Level: 15 +8.4% Cost to craft: 7,500
Level: 16 +9.0% Cost to craft: 12,900
Level: 17 +9.5% Cost to craft: 18,300
Level: 18 +10.1% Cost to craft: 23,700
Level: 19 +10.6% Cost to craft: 29,100
Level: 20 +11.2% Cost to craft: 34,500
Level: 21 +11.8% Cost to craft: 35,080
Level: 22 +12.3% Cost to craft: 35,660
Level: 23 +12.9% Cost to craft: 36,240
Level: 24 +13.4% Cost to craft: 36,820
Level: 25 +14.0% Cost to craft: 74,800


TEMPEST LEVEL 15-30





Enhancements in set:4
Set Bonuses:
(2)Reduces the duration of Sleep effects on you by 2.2%
(3)Increases Energy and Negative Energy Resistance by .63%
(4)Increases Damage by 2%


Tempest: Accuracy/Damage (15-25)
Salvage needed:
Lucky Charm: 1
Boresight: 1
Enhancement: Increases accuracy and damage by:
Level: 15 +12.0% Cost to craft: 7,500
Level: 16 +12.8% Cost to craft: 12,900
Level: 17 +13.6% Cost to craft: 18,300
Level: 18 +14.4% Cost to craft: 23,700
Level: 19 +15.2% Cost to craft: 29,100
Level: 20 +16.0% Cost to craft: 34,500
Level: 21 +16.8% Cost to craft: 35,080
Level: 22 +17.6% Cost to craft: 35,660
Level: 23 +18.4% Cost to craft: 36,240
Level: 24 +19.2% Cost to craft: 36,820
Level: 25 +20.0% Cost to craft: 74,800

Tempest: Accuracy/Damage (Level 26-30)
Salvage needed:
Rune: 1
Iron: 1
Enhancement: Increases accuracy and damage by:
Level: 26 +20.8% Cost to craft: 38.660
Level: 27 +21.1% Cost to craft: 39,920
Level: 28 +21.3% Cost to craft: 41,180
Level: 29 +21.5% Cost to craft: 42,440
Level: 30 +21.8% Cost to craft: 87,400


Tempest: Damage/Endurance(Level 15-25)
Salvage needed:
Runebound Armor: 1
Brass: 1
Daemon Program: 1
Alien Blood Sample: 1
Enhancement: Increases damage and reduces endurance cost by:
Level: 15 +12.0% Cost to craft: 7,500
Level: 16 +12.8% Cost to craft: 12,900
Level: 17 +13.6% Cost to craft: 18,300
Level: 18 +14.4% Cost to craft: 23,700
Level: 19 +15.2% Cost to craft: 29,100
Level: 20 +16.0% Cost to craft: 34,500
Level: 21 +16.8% Cost to craft: 35,080
Level: 22 +17.6% Cost to craft: 35,660
Level: 23 +18.4% Cost to craft: 36,240
Level: 24 +19.2% Cost to craft: 36,820
Level: 25 +20.0% Cost to craft: 74,800


Tempest: Damage/Endurance(Level 26-30)
Salvage needed:
Spell Ink: 1
Stabilized Mutant Genome: 1
Scientific law: 1
Military Cybernetic: 1
Enhancement: Increases damage and reduced endurance cost by:
Level: 26 +20.8% Cost to craft: 38.660
Level: 27 +21.1% Cost to craft: 39,920
Level: 28 +21.3% Cost to craft: 41,180
Level: 29 +21.5% Cost to craft: 42,440
Level: 30 +21.8% Cost to craft: 87,400

Tempest: Damage/Recharge (Level 15-25)
Salvage needed:
Spiritual Essence : 1
Simple Chemical: 1
Psionic Ectoplasm: 1
Psionic Manifestation: 1
Enhancement: Increases damage and reduces recharge time by:
Level: 15 +12.0% Cost to craft: 7,500
Level: 16 +12.8% Cost to craft: 12,900
Level: 17 +13.6% Cost to craft: 18,300
Level: 18 +14.4% Cost to craft: 23,700
Level: 19 +15.2% Cost to craft: 29,100
Level: 20 +16.0% Cost to craft: 34,500
Level: 21 +16.8% Cost to craft: 35,080
Level: 22 +17.6% Cost to craft: 35,660
Level: 23 +18.4% Cost to craft: 36,240
Level: 24 +19.2% Cost to craft: 36,820
Level: 25 +20.0% Cost to craft: 74,800

Tempest: Damage/Recharge (Level 26-30)
Salvage needed:
Ancient Bone: 1
Circuit Board: 1
Carnival of Shadows Mask: 1
Mu Vestment: 1
Enhancement: Increases damage and reduces recharge time by:
Level: 26 +20.8% Cost to craft: 38.660
Level: 27 +21.1% Cost to craft: 39,920
Level: 28 +21.3% Cost to craft: 41,180
Level: 29 +21.5% Cost to craft: 42,440
Level: 30 +21.8% Cost to craft: 87,400

Tempest: Chance for End Drain (Level 15-25)
Salvage Needed:
Spell Scroll: 1
Inanimate Carbon Rod: 1
Chemical Formula: 1
Source Code: 1
Page from the Malleus Mundi: 1
Enhancement: Chance to Drain some of your opponents energy by:
Level: 15 +20% Cost to craft: 7,500
Level: 16 +20% Cost to craft: 12,900
Level: 17 +20% Cost to craft: 18,300
Level: 18 +20% Cost to craft: 23,700
Level: 19 +20% Cost to craft: 29,100
Level: 20 +20% Cost to craft: 34,500
Level: 21 +20% Cost to craft: 35,080
Level: 22 +20% Cost to craft: 35,660
Level: 23 +20% Cost to craft: 36,240
Level: 24 +20% Cost to craft: 36,820
Level: 25 +20% Cost to craft 74,800


Tempest: Chance for End Drain (Level 26-30)
Salvage needed:
Alchemical Silver: 1
Inert Gas: 1
Data Drive: 1
Conspiratorial Evidence: 1
Enhancement: Chance to Drain some of your opponents energy by:
Level: 26 +20% Cost to craft: 38.660
Level: 27 +20% Cost to craft: 39,920
Level: 28 +20% Cost to craft: 41,180
Level: 29 +20% Cost to craft: 42,440
Level: 30 +20% Cost to craft: 87,400

THUNDERSTRIKE 30-53





Enhancements in set: 6
Set Bonuses:
(2)Improves your recovery by 2%
(3)Increases Energy defense by 2.5%
(4)Improves Accuracy of all your powers by 7%
(5)Improves your Running and Flight speed and Jump by 4%
(6)Increases Ranged defense by 2.5%

Thunderstrike: Accuracy/Damage (30-40)
Salvage needed:
Spell ink: 1
Stabilized Mutant Genome: 1
Data Drive: 1
Enhancement: Increases accuracy and damage by:
Level: 30 +21.8% Cost to craft: 43,700
Level: 31 +22.0% Cost to craft: 48,200
Level: 32 +22.3% Cost to craft: 52,700
Level: 33 +22.4% Cost to craft: 57,200
Level: 34 +22.7% Cost to craft: 61,700
Level: 35 +22.9% Cost to craft: 66,200
Level: 36 +23.2% Cost to craft: 73,920
Level :37 +23.4% Cost to craft 81,640
Level: 38 +23.6% Cost to craft: 89,360
Level: 39 +23.9% Cost to craft: 97,080
Level: 40 +24.1% Cost to craft: 209,600


Thunderstrike: Accuracy/Damage (41-53)
Salvage needed:
Spirit Thorne: 1
Silver: 1
Pneumatic Piston: 1
Enhancement: Increases accuracy and damage by:
Level: 41 +24.4% Cost to craft: 121,260
Level: 42 +24.6% Cost to craft: 137,720
Level: 43 +24.8% Cost to craft: 154,180
Level: 44 +25.1% Cost to craft: 170,640
Level: 45 +25.3% Cost to craft: 187,100
Level: 46 +25.6% Cost to craft: 198,720
Level: 47 +25.8% Cost to craft: 210,340
Level: 48 +26.0% Cost to craft: 221,960
Level: 49 +26.2% Cost to craft: 233,580
Level: 50 +26.5% Cost to craft: 490,400
Level: 51 +26.5% Cost to craft: 513,640
Level :52 +26.5% Cost to craft: 536,880
Level: 53 +26.5% Cost to craft: 560,120


Thunderstrike: Damage/Endurance (Level 30-40)
Salvage needed:
Alchemical Silver: 1
Scientific theory: 1
Symbol: 1
Enhancement: Increases damage and reduces endurance cost by:
Level: 30 +21.8% Cost to craft: 43,700
Level: 31 +22.0% Cost to craft: 48,200
Level: 32 +22.3% Cost to craft: 52,700
Level: 33 +22.4% Cost to craft: 57,200
Level: 34 +22.7% Cost to craft: 61,700
Level: 35 +22.9% Cost to craft: 66,200
Level: 36 +23.2% Cost to craft: 73,920
Level: 38 +23.6% Cost to craft: 89,360
Level: 39 +23.9% Cost to craft: 97,080
Level: 40 +24.1% Cost to craft: 209,600

Thunderstrike: Damage/Endurance (41-53)
Salvage needed:
Demonic Threat Report: 1
Ceramic Armor Plate: 1
Destiny: 1
Enhancement: Increases damage and reduces endurance cost by:
Level: 41 +24.4% Cost to craft: 121,260
Level: 42 +24.6% Cost to craft: 137,720
Level: 43 +24.8% Cost to craft: 154,180
Level: 44 +25.1% Cost to craft: 170,640
Level: 45 +25.3% Cost to craft: 187,100
Level: 46 +25.6% Cost to craft: 198,720
Level: 47 +25.8% Cost to craft: 210,340
Level: 48 +26.0% Cost to craft: 221,960
Level: 49 +26.2% Cost to craft: 233,580
Level: 50 +26.5% Cost to craft: 490,400
Level: 51 +26.5% Cost to craft: 513,640
Level :52 +26.5% Cost to craft: 536,880
Level: 53 +26.5% Cost to craft: 560,120


ThunderStrike: Damage/Recharge (30-40)
Salvage needed:
Demonic Blood Sample: 1
Inert Gas: 1
Scientific Law: 1
Enhancement: Increases damage and reduces recharge time by:
Level: 30 +21.8% Cost to craft: 43,700
Level: 31 +22.0% Cost to craft: 48,200
Level: 32 +22.3% Cost to craft: 52,700
Level: 33 +22.4% Cost to craft: 57,200
Level: 34 +22.7% Cost to craft: 61,700
Level: 35 +22.9% Cost to craft: 66,200
Level: 36 +23.2% Cost to craft: 73,920
Level: 38 +23.6% Cost to craft: 89,360
Level: 39 +23.9% Cost to craft: 97,080
Level: 40 +24.1% Cost to craft: 209,600

Thunderdstrike: Damage Recharge (41-53)
Salvage needed:
Ruby: 1
Temporal Analyzer: 1
Titanium Shard: 1
Enhancement: Increases damage and reduces recharge time by:
Level: 41 +24.4% Cost to craft: 121,260
Level: 42 +24.6% Cost to craft: 137,720
Level: 43 +24.8% Cost to craft: 154,180
Level: 44 +25.1% Cost to craft: 170,640
Level: 45 +25.3% Cost to craft: 187,100
Level: 46 +25.6% Cost to craft: 198,720
Level: 47 +25.8% Cost to craft: 210,340
Level: 48 +26.0% Cost to craft: 221,960
Level: 49 +26.2% Cost to craft: 233,580
Level: 50 +26.5% Cost to craft: 490,400
Level: 51 +26.5% Cost to craft: 513,640
Level :52 +26.5% Cost to craft: 536,880
Level: 53 +26.5% Cost to craft: 560,120

Thunderstrike: Accuracy/Damage/recharge (30-40)
Salvage needed:
Masterwork Weapon: 1
Iron: 1
Living Tattoo: 1
Enhancement: Increases accuracy and damage while reducing recharge time by:
Level: 30 +17.4% Cost to craft: 43,700
Level: 31 +17.6% Cost to craft: 48,200
Level: 32 +17.8% Cost to craft: 52,700
Level: 33 +18.0% Cost to craft: 57,200
Level: 34 +18.1% Cost to craft: 61,700
Level: 35 +18.4% Cost to craft: 66,200
Level: 36 +18.5% Cost to craft: 73,920
Level: 37 +18.8% Cost to craft: 81,640
Level: 38 +18.9% Cost to craft: 89,360
Level: 39 +19.1% Cost to craft: 97,080
Level: 40 +19.3% Cost to craft: 209,600

Thunderstrike: Accuracy/Damage/Recharge (41-53)
Salvage needed:
Nevermelting Ice: 1
Mathematic Proof: 1
Thorn Tree Vine: 1
Enhancement: Increases damage and accuracy and reduces recharge time by:
Level: 41 +19.5% Cost to craft: 121,260
Level: 42 +19.7% Cost to craft: 137,720
Level: 43 +19.9% Cost to craft: 154,180
Level: 44 +20.0% Cost to craft: 170,640
Level: 45 +20.3% Cost to craft: 187,100
Level: 46: +20.5% Cost to craft: 198,720
Level: 47 +20.6% Cost to craft: 210,340
Level: 48 +20.8% Cost to craft: 221,960
Level: 49 +21.0% Cost to craft: 233,580
Level: 50 +21.2% Cost to craft: 490,400
Level: 51 +21.2% Cost to craft: 513,640
Level :52 +21.2% Cost to craft: 536,880
Level: 53 +21.2% Cost to craft: 560,120

Thunderstrike: Accuracy/Damage/Endurance (Level 30-40)
Salvage needed:
Ancient Bone: 1
Circuit Board: 1
Corrosive Gas: 1
Enhancement: Increases Accuracy and damage while reducing endurance cost by:
Level: 30 +17.4% Cost to craft: 43,700
Level: 31 +17.6% Cost to craft: 48,200
Level: 32 +17.8% Cost to craft: 52,700
Level: 33 +18.0% Cost to craft: 57,200
Level: 34 +18.1% Cost to craft: 61,700
Level: 35 +18.4% Cost to craft: 66,200
Level: 36 +18.5% Cost to craft: 73,920
Level: 37 +18.8% Cost to craft: 81,640
Level: 38 +18.9% Cost to craft: 89,360
Level: 39 +19.1% Cost to craft: 97,080
Level: 40 +19.3% Cost to craft: 209,600

Thunderstrike: Accuracy/Damage/Endurance (Level 41-53)
Salvage needed:
Regenerating Flesh: 1
Hydraulic Piston: 1
Temporal Tracer: 1
Enhancement: Increases Accuracy and damage while reducing endurance cost by:
Level: 41 +19.5% Cost to craft: 121,260
Level: 42 +19.7% Cost to craft: 137,720
Level: 43 +19.9% Cost to craft: 154,180
Level: 44 +20.0% Cost to craft: 170,640
Level: 45 +20.3% Cost to craft: 187,100
Level: 46: +20.5% Cost to craft: 198,720
Level: 47 +20.6% Cost to craft: 210,340
Level: 48 +20.8% Cost to craft: 221,960
Level: 49 +21.0% Cost to craft: 233,580
Level: 50 +21.2% Cost to craft: 490,400
Level: 51 +21.2% Cost to craft: 513,640
Level :52 +21.2% Cost to craft: 536,880
Level: 53 +21.2% Cost to craft: 560,120

Thunderstrike: Damage/Endurance/Recharge (Level 30-40)
Salvage needed:
Rune:1
Improvised Cybernetic: 1
Alchemical Gold:1
Enhancement: Increases damage while reducing endurance cost and recharge time by:
Level: 30 +17.4% Cost to craft: 43,700
Level: 31 +17.6% Cost to craft: 48,200
Level: 32 +17.8% Cost to craft: 52,700
Level: 33 +18.0% Cost to craft: 57,200
Level: 34 +18.1% Cost to craft: 61,700
Level: 35 +18.4% Cost to craft: 66,200
Level: 36 +18.5% Cost to craft: 73,920
Level: 37 +18.8% Cost to craft: 81,640
Level: 38 +18.9% Cost to craft: 89,360
Level: 39 +19.1% Cost to craft: 97,080
Level: 40 +19.3% Cost to craft: 209,600

Thunderstrike: Damage/Endurance/Recharge (Level 41-53)
Salvage needed:
Fortune: 1
Kinetic Weapon: 1
Psionic Threat Report:1
Enhancement: Increases damage while reducing endurance cost and recharge time by:
Level: 41 +19.5% Cost to craft: 121,260
Level: 42 +19.7% Cost to craft: 137,720
Level: 43 +19.9% Cost to craft: 154,180
Level: 44 +20.0% Cost to craft: 170,640
Level: 45 +20.3% Cost to craft: 187,100
Level: 46: +20.5% Cost to craft: 198,720
Level: 47 +20.6% Cost to craft: 210,340
Level: 48 +20.8% Cost to craft: 221,960
Level: 49 +21.0% Cost to craft: 233,580
Level: 50 +21.2% Cost to craft: 490,400
Level: 51 +21.2% Cost to craft: 513,640
Level: 52 +21.2% Cost to craft: 536,880
Level: 53 +21.2% Cost to craft: 560,120

VOLLEY FIRE LEVEL 15-30




Enhancements in set: 3
Set Bonuses:
(2) Improves your regeneration by 4%
(3)Increases Maximum Health by 0.75%

Volley Fire: Accuracy/Damage (Level 15-25)
Salvage needed:
Spiritual Essence: 1
Human Blood Sample: 1
Heavy Water: 1
Enhancement: Increases accuracy and damage by:
Level: 15 +12.0% Cost to craft: 7,500
Level: 16 +12.8% Cost to craft: 12,900
Level: 17 +13.6% Cost to craft: 18,300
Level: 18 +14.4% Cost to craft: 23,700
Level: 19 +15.2% Cost to craft: 29,100
Level: 20 +16.0% Cost to craft: 34,500
Level: 21 +16.8% Cost to craft: 35,080
Level: 22 +17.6% Cost to craft: 35,660
Level: 23 +18.4% Cost to craft: 36,240
Level: 24 +19.2% Cost to craft: 36,820
Level: 25 +20.0% Cost to craft: 74,800

Volley Fire: Accuracy/Damage (26-30)
Salvage needed:
Ancient bone: 1
Improvised Cybernetic: 1
Corrosive Gas: 1
Enhancement: Increases accuracy and damage by:
Level 26 +20.8% Cost to Craft: 38,660
Level 27 +21.1% Cost to Craft: 39,920
Level 28 +21.3% Cost to Craft: 41,180
Level 29 +21.5% Cost to Craft: 42,440
Level 30 +21.8% Cost to Craft: 87,400

Volley Fire: Damage/Endurance (Level 15-25)
Salvage needed:
Luck Charm: 1
Brass: 1
Mutant Blood Sample: 1
Enhancement: Increases Damage while reducing endurance cost by:
Level: 15 +12.0% Cost to craft: 7,500
Level: 16 +12.8% Cost to craft: 12,900
Level: 17 +13.6% Cost to craft: 18,300
Level: 18 +14.4% Cost to craft: 23,700
Level: 19 +15.2% Cost to craft: 29,100
Level: 20 +16.0% Cost to craft: 34,500
Level: 21 +16.8% Cost to craft: 35,080
Level: 22 +17.6% Cost to craft: 35,660
Level: 23 +18.4% Cost to craft: 36,240
Level: 24 +19.2% Cost to craft: 36,820
Level: 25 +20.0% Cost to craft: 74,800

Volley Fire: Damage/Endurance (Level 26-30)
Salvage needed:
Rune: 1
Stabilized mutant Genome: 1
Commercial Cybernetic: 1
Enhancement: Increases Damage while reducing endurance cost by:
Level 26 +20.8% Cost to Craft: 38,660
Level 27 +21.1% Cost to Craft: 39,920
Level 28 +21.3% Cost to Craft: 41,180
Level 29 +21.5% Cost to Craft: 42,440
Level 30 +21.8% Cost to Craft: 87,400

Volley Fire: Damage/Recharge (Level: 15-25)
Salvage needed:
Spell Scroll: 1
Computer Virus: 1
Strand of Fate: 1
Enhancement: Increases damage while reducing recharge time by:
Level: 15 +12.0% Cost to craft: 7,500
Level: 16 +12.8% Cost to craft: 12,900
Level: 17 +13.6% Cost to craft: 18,300
Level: 18 +14.4% Cost to craft: 23,700
Level: 19 +15.2% Cost to craft: 29,100
Level: 20 +16.0% Cost to craft: 34,500
Level: 21 +16.8% Cost to craft: 35,080
Level: 22 +17.6% Cost to craft: 35,660
Level: 23 +18.4% Cost to craft: 36,240
Level: 24 +19.2% Cost to craft: 36,820

Volley Fire: Damage/Recharge (Level 26-30)
Salvage needed:
Alchemical Silver: 1
Scientific Theory: 1
Empowered Sigil: 1
Enhancement: Increases damage while reducing recharge time by:
Level 26 +20.8% Cost to Craft: 38,660
Level 27 +21.1% Cost to Craft: 39,920
Level 28 +21.3% Cost to Craft: 41,180
Level 29 +21.5% Cost to Craft: 42,440
Level 30 +21.8% Cost to Craft: 87,400

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