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City of Villains: Patch Notes - July 1st

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Forum >> Main >> Announcements >> Patch Notes - July 1st

 
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midnight guard Profile
midnight guard
View Profile of midnight guard
Posts: 430
Joined: 03/19/2006
Credibility: 839 pts
Patch Notes - July 1st 

Back from a vacation, hey all. o/

You guys never read the Training Room notes? Gee, what'd you do without me. Well, I guess you'd get a nice surprise when the patch lives, which should be very, very soon.

[EDIT]: This build is now live!

QUOTE
A new build, 17.20080625.1T, is now available for testing on the Training Room.

Please note the below patch notes have been updated:


COMBINED


AI


Lady Jane should act more intelligently in combat situations now.  

48 Month Veteran Reward pets should no longer charge into combat. Really.  


Animation
New animation for Super Strength – Punch while flying.  


Powers

Changes to root time for Energy Blast - Power Burst. This does not affect the activation time, it’s just something that was broken when 1st and 2nd tier blaster powers had their Activation times shortened.

Dark Armor/Dark Embrace: Corrected the activation text to explain it also adds toxic resistance.  

Energy Melee / Energy Transfer – Activation time changed from 1.0 seconds to 2.67 seconds. New Animation and Graphical Effects also made.

Total Focus: All player versions of Total Focus Disorient Magnitude reduced to 3.  

All versions of Martial Arts Eagles Claw chance to Disorient a target increased from 75% per attack to 100% per attack.  

All versions of Martial Arts Storm Kick now have a 5% greater chance to cause a Critical Hit in all cases.  

FX for Controller and Mastermind Glue Arrow should persist after the initial target’s demise now (the Defender version already had this property.)  

Dual Blades/Vengeful Strike: Synched this power’s floating numbers to better fit with when the character hits the target.


User Interface

Buff Icon Bugs

Fixed Buff Icon display issue where Icons would disappear from Allies before the Buff Timer was over.

Fixed Buff Icon display issue when Buff Icons would disappear when a teammate (in the same non-instanced zone) logs out of the game.

Fixed Buff Icon display issue where team mates Zoning into a mission at different times caused Buffs Icons to disappear


Chat

Fixed condition for chat ban that would cause players to be banned for excessively long times.  

Fixed coalition chat name display to display SG name and player name correctly.

Fixed a condition where a player could receive messages from a globally ignored player.


Badges

Defeating Romulus Nictus should correctly award the Roman badge

Rularuu weapons now unlocked via Shadow Shard TF badges


Tailor / Custom Weapons

The Rulaaru claws should now be unlockable

Bowstring on Talsorian bow should now stay attached to the bow



CITY of HEROES


Powers

Scrapper Martial Arts Dragons Tail: Damage and Endurance cost were slightly too low. These have been adjusted.  

Defender Vigilance will no longer increase the Defenders endurance costs when grouped with team mates with greater than normal Health values.  

Fixed an issue with Tanker Dark Melee and Dual Blades powersets which allowed “Chance to” enhancements affect areas of effect, rather than just the target of the attack.  

Dual Blades/Vengeful Strike: Added PvP Knockdown suppression to this power for both Scrappers and Tankers.


Tasks

Safeguard Missions: Burning Daemon should now always spawn at the appropriate level for the mission he is in.

Gordon Stacy now assigns the second mission in his story arc again.



CITY of VILLAINS



Powers

Stalker/Electrical Melee/Thunder Strike: This power should now accept PBAoE damage sets.  

Brute/Dark Armor/Dark Regeneration: This power should now accept taunt enhancements and enhancement sets.  

Brute/Dark Melee/Touch of Fear: This power should now accept taunt enhancements and enhancement sets.  

Changed “%”to “percent” in the Stalker/Assassination inherent ability. Some players were experiencing some information to be displayed incorrectly because of the % sign.  

Energy Assault - PowerBurst now using Red FX

Mercenaries/Serum: Fixed a typo in this power.  

Added Taunt Enhancement ability to Brute Dark Melee Touch of Fear and Dark Armor Dark Regeneration.  

Trick Arrow powers should no longer cause weapon redraw issues with Archery or Ninja Mastermind bow powers.  

Bane Spider Cone attacks did not have a max number of targets defined. This has been corrected.  

Shortened the time between the activation and effect for Crab Spider Training – Serum

Widow Teamwork - Placate should no longer cause redraw with Widow claw powers.


Veteran Rewards

Fixed typo in villain veteran granted title from “Vengful” to “Vengeful”


Custom Weapons

The Mace used by Mace Patron Powers is now customizable.




***THIS POST HAS BEEN EDITED***
07/08/08 19:23 Login to rate this user's post!
Jzzkc Profile
Jzzkc
View Profile of Jzzkc
Posts: 56
Joined: 07/04/2006
Credibility: 350 pts
RE: Patch Notes - July 1st 

Yaay! No more buff issues! That's really going to help me with my Controller... Mastermind.. Stalker.. well you get the point.. :)



"Your destiny isn't set in stone. No matter where you go you will always have choices, you will always have chances, and you will always make mistakes. All of the choices that we make and support can be so poorly made that sometimes we truly lose sight of where our lives are leading us." -Jzzkc





07/08/08 23:01 Login to rate this user's post!
Epsilon Unit Profile
Epsilon Unit
View Profile of Epsilon Unit
Posts: 346
Joined: 08/22/2007
Credibility: 857 pts
RE: Patch Notes - July 1st 

R.I.P. Stalkers in high-end PvP, well ya'll imma roll a stone brute and roam RV farming for endless hours to roll a half decent corruptor then find out where castle lives and....imma villain guess what comes next



@Decendant Death
Did they just decide that the CD drives are to be used as cup holders now? - Klaw

PvP Toons: All 50
Epsilon Assassin EM/NiN- Moving to Freedom
Epsilon Assassin Spines/Regen-Triumph
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Betrayed Soul LX Dark Blast/Pain Corruptor-Triumph
07/10/08 20:38 Login to rate this user's post!

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