
vxshadowflarexv
Posts: 1
Joined: 05/15/2008
Credibility: 0 pts
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Its the last skill in traps. Takes about 10 seconds to set, can be interupted, takes like 1/3 endurance, misses enemies alot, takes 15 seconds to go off, has a 5 minute recharge. Does this skill suck?
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| 05/15/08 21:10 |
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Epsilon Unit
Posts: 249
Joined: 08/22/2007
Credibility: 529 pts
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Well... personally i absolutely love the skill, it is pretty circumstancial than i would have hoped, but its always fun to use on a vault door...lol, it is worth it esspecially when your in a group and your not going anywhere, i tend to skip it until the later levels, but its great fun in Pocket D
Current Projects:
Shivering Fire, LvL 19 Fire/Cold Corruptor
Sigil Incarnate, LvL 21 Fire/Psy Dominator
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| 05/15/08 23:50 |
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Phedre_D
GameAmp Staff Site Manager
Posts: 689
Joined: 05/09/2005
Credibility: 1039 pts
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| QUOTE | | ... but its great fun in Pocket D |
I love the way you atre thinking *grin*
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| 05/16/08 03:53 |
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pyro master
Posts: 76
Joined: 07/21/2007
Credibility: 27 pts
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i like it. set it up with a few trip mines, pull an av, and watch the fireworks. it has a lot of downsides, but the damage on it well compensates it. it deals more damage than most nukes, and will take down just about anything.
one fun trick is to get an AoE immob power from epics, and trap the enemies in there and just leave them to the mercy of the bomb
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| 05/16/08 15:22 |
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