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SA: Steal the passcodes and plant the Ultra-Jammer

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Mission Info
Location: Nerva Archipelago
Contact: Shadowy Figure
Minimum Level: 25
Indoor: Yes
Difficulty: 3/5
Story Arc: Zag Breakout
Posted By: Adrianc
Description:

OK, it's go time! We've got the profile on the prisoner you need to break out of the Zag, and the Hyper-Jammer which will allow us to acquire the security door passcodes without setting off alarms. You'll need to steal the passcodes and plant the Hyper-Jammer in the Longbow base, then break James O'Clary out of the Zag.

Once the Hyper-Jammer is in place you'll only have a short time before they discover the device. You'll have baout 90 minutes to bust James O'Clary from the Zag.

If you get caught in the Zag, you don't know me.

Post Mission Debrief: Auto-Updates to 'Break James O'Clary out of the Zag' upon mission completion.

Writeup
Story Arc "Zag Breakout" Part 3/4

This mission has two aims, and I'll cover them separately.

First you must work your way through the Longbow base and search all computers to find the passcodes, then plant the Ultr-Jammer. You could do it all without killing a soul if you so choose, but where's the fun in that?

Mostly Longbow minions and a one Longbow Officer on my difficulty setting.

Grab the passcodes from a glowie computer and plant the Ultr-Jammer to receive XP, Infamy and a Dual-Origin enahncement suited to your character (on exit).
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